Monday, June 28, 2010

28mm DBA: Death or Glory

I braved rain and lightening to drop by Dave's last night to have my Marian Romans crushed 3-0 by his Gallic hordes. This was the first time my 28mm Romans had been out and it was not a good night!

The low aggression of the Gallic army allowed them to pick the battlefield and populate it with terrain.

I tried to stay compact to keep my hitting force together and hopefully engage him piecemeal.

But the terrain was a nightmare for the blades; I just don't know how to fight like this. What a shellacking!

Up next: Some 28mm dwarves and some 15mm AWI are primered and ready to get painted this afternoon.

Bob

Tuesday, June 22, 2010

28mm Skeletal HoTT army

As promised, I finished painting the core of a 28mm skeletal HoTT army.

I've snuck the five bases of blades I previously did into this shot to show the complete 24AP army.

I needed to finish up some horses.

These look pretty good but are a bit brittle, especially after I cut them off their bases!

I also did a bunch of shooters.

This fellow seems to have picked up his bow after he cut the lawn. Everytime I see him I think he's shouting "we will rock you!".

I also did some putty work and customizing to make this hero general. I have a hero magician on the works.

These are all plastics from GW (excepting the flyer) that I have gotten either as trades or through buying remainders. The flyer is a piece from Reaper called a murder of crows.

Overall, a good start. there are some chariots (knights) as well as a bunch more shooters and then some hordes to do. I quite like Tim Brown's notion that the main skeleton troop should be hordes. I'd also like to do a lurker.

Up next: Some 28mm dwarves are underway (and going quickly) and some 15mm AWI troops should be arriving soon.

Sunday, June 20, 2010

28mm Marian Roman DBA army finished!

Yes, the blog has been quiet for awhile as gardening, building a garage and some work angst has intervened in my life. But I have been painting a bit and finally finished a 28mm all option Marian (and Polybian) Roman DBA army using only 28mm plastics.

To complete this project I needed to knock off another three bases of legion (4Bd).

The detail that can be pulled out of these plastics is really good.

I also needed to do a base of 4Ax.

Here is the fully army, ready to rumbled with all options.

And a tighter shot. I just need to make a camp and a measuring stick and I'm ready to go!

Up next: I have a skeletal HoTT army I need to flock the bases on to finish. There are several more bases that need painting but I can field at least 24AP with the finished pieces so I'm going to move onto a small dwarf army I got on ebay. And there are some 15mm AWI figures coming in for painting for a friend in the US. Now off to help my wife explain to my daughter how Einstein and Frankenstein are unrelated.

Monday, June 7, 2010

28mm Skeleton Hordes

Well, actually blades or maybe spears, we'll have to see what makes sense when my copy of HoTT arrives. But I did manage to get 20 figures off the painting bench on the weekend. As I await reinforcements, I am cooking up a few more.

The command stand was pre-assembled by the last owner so all I did was paint and base.

I went with green after experimenting with a couple of different themes, including a washed-out mismash. I think I will do a mismash for the hordes stands but assumed these elite skeletons would be a bit more orderly with uniform colours (a household guard, perhaps).

Overall, these figures have nice details front and back. I believe they are plastic GW Tomb Kings. I have a couple of extra sprues that I'm fiddling with now to make a couple of magician types. Maybe with flowing robes and whatnot.

There are some nice shields in this set.

I did some wet-on-wet blending to get some interesting colour patterns.

I think they scale nicely against these Wargames Factory Romans.

Up next: I have assembled and primed the last 28mm Romans I need to complete the Marian/Polybian army so those will get painted soon. I am also working some magicians/heros for the Tomb King army. When a box arrives from Tim, I will put together some shooters, knights and riders--depending on what is in the box. By then some more 15mm commission work should have arrived.

Wednesday, June 2, 2010

June 1 EWG Games Night

It was the club last night and we had about 11 guys out, including newcomer John (I think?).

Chen and Justin played a game of Chain Reaction while four guys played Warmachine.

Dave and Scott played a grudge match of Impetus, with Scott pitting his Macedonians against Dave's Romans. Scott's elephant looked cool but didn't do a very good job for him!

This was the situation when I left but I understand Scott eked out a draw (good work!).

Andy and I played a bit of Full Thrust Star Trek. Game one was a straight up fight with many small ships versus a few big ones. I got into a turning fight with the damned klingons and got blown to pieces (KHAAAAAAN!). Stupid tactics on my part. Then we played a scenario where I played the Klingons, bravely flying through the asteroid belts and still got shot to pieces. Andy almost walked home!

Up next: I have a bunch of 28mm skeletons based and ready to shoot. Perhaps I'll try to build the remaining legionnaires for my Marian 28mm DBA army this weekend.

Monday, May 31, 2010

15mm Carthaginian DBA army

This weekend I finished up a painting commission for another 15mm Carthaginian DBA army. The figures were Corvus Belli.

There are two elements of 1El. These fellows were tricky, with separate ears (!) to glue on. Blue tack, gel crazy glue and a lot of swearing were necessary! But they are finished and, I think, look pretty good.

There are two elements of 2LH--Numidian horse with animal print shields.

There are two 3Cv elements, including a Cv General with Hannibal in charge.

There are also three elements of 4Sp.

And three elements of 3Wb.

There are four bases of 2Ps. I thought these had nice character.

Finally, there was one element of 4Ax. For whatever reason, I based these as two elements of 2Ps (below). I have since soaked them off their base and will be putting them together on the proper base tonight. Duh.

Up next: I have finished painting five bases of 28mm HoTT skeletons. I think I will mount these as blade as they are formed warriors and have some more ragtag skeletons as hordes. After these, I would like to finish the 28mm Legionnaires I need to complete the Marian army.

Monday, May 24, 2010

Monmouth Courthouse

One of my summer projects is to finish up 10 scenarios and a small booklet adapting Impetus to the AWI. This has stalled out due to distractions but I had Bruce over Sunday afternoon for a test of the Monmouth Courthouse (June 1778) scenario. The basic background is that Washington directs Lee to attack the rearguard of the British army. Lee goes forward with no plan, the British rearguard turns around and routs him. Washington then has to rally the troops. Oh, and it is hotter than hell that day so troops become exhausted quickly.

I've tried a couple of different approach to this. I've tried gaming Lee's attack but getting a quasi-historical match-up requires the American player to either act like an idiot or have a crippling set-up (fun, fun!). I've tried gaming the rout, where Washington has to go around and rally each unit while it flees and is pursued--that is more interesting but hard to get right. Finally I've tried picking up the game where Washington has established a defensive line of sorts and both sides feed troops into the battle. Coincidentally, this is the approach take in the British Grenadier scenarios book.

We played out the latter scenario with the Americans started deployed and disordered, far across the board. The British arrive and initially are overpowering, but the reinforcements can very much change the play balance--if the Americans can survive long enough. Bruce played the British and adopted a two-pronged approach with the reinforcements supporting his left wing. He quickly drove in my left wing, which spent the whole game retreating until the met with reinforcements and I managed to break his grenadiers with cannon.


Over on my right flank, the British were overwhelming... except a single militia unit managed to hold up his entire thrust (survive right to the end of the game) and dealt death to anyone who came close. A very dramatic action!

Eventually, though, Bruce's reinforcements arrived and started to push back my crescent defence by flanking it and peeling the line back. We had very asymmetrical rolls this game with Bruce winning almost every initiative roll but having a hard hard in combat whereas my boys clearly had their dander up!

Bruce used this to his advantage, out maneuvering me while I held on hoping to inflict enough casualties for the game to end. Below you can see the end game as Bruce suddenly kills off two units and breaks my morale. Overall, a pretty good game that was tense right down to the line. I would probably have been wise to fall back some more but felt obligated to support my brave militia unit.

I realized at the end we had forgotten to use the "hot day" mechanic which suggests to me that it was not a good mechanic. I will try to cook something up that affected cohesion tests--maybe reducing the cohesion test by one or making it impossible to rally off disorders? It looks to me that replayability is high, with various placement options and different strategies for both sides.

Up next: I'm working away on 15mm Carthaginians (assembled, primed and painting is underway). Need to get some more glue to affix the shields though. And I'm puttering on some 28mm skeletons for HoTT--experimenting with washes over a white primer coat to get a washed out look.