Welcome back to another season of gaming blogs. Although I did paint and game over the summer, I spent a lot of time in the outdoors. One of the summer games we tried was Surviving Nam, which is a cooperative miniatures game wherein the players play the Yankees and a card deck drives the actions of the VC. We thought it was a good game for Vietnam and then Bruce adapted it for Robin Hood.
Saturday, September 5, 2026
Surviving Nam, Sherwood Forest style
Saturday, May 23, 2026
Some palm trees
I've had zero time to paint these past few months but I did manage to finish some terrain, inspired by Bruce's latest addition to his Vietnam collection.
Up next: I have some more Indiana Jones figures from the 1980s on the paint table, if I can find some time to sit down and get to them.
Saturday, May 9, 2026
More 25mm Indiana Jones
I finished off the box of 25mm Indiana Jones figures that I started last week. These figures represent the baddies from the first two films.
Saturday, May 2, 2026
25mm Indiana Jones
Back when I was a kid (1984), there was an Indiana Jones rpg released by TSR along with a set of minis. I finally found a box of them for a reasonable price and bought it.
Saturday, April 25, 2026
28mm Vietnam Xenos Rampant
A few weeks back, Bruce and I played a game of Xenos Rampant with a Vietnam theme. Bruce set a beautiful table with some palm trees. The Yanks need to eventually capture with village and they start with three units on the edge of the table. The open area is a landing zone for the choppers, which, when the LZ is clear, can deploy additional troops as well as hover and provide heavy support fire. The Men in the Black PJs can deploy into any cover that the Americans have not yet moved through.
Saturday, April 11, 2026
28mm furies
I continue to paint when I have some time and, this week, I finished off five 28mm fantasy figures.
These are some kind of feathered, bird-based monster. Maybe they are sirens or furies or some such? Anyhow, they were an easy paint and I think I have finished all of the monsters in the fantasy boxes Chen gave me. Now it is on to the last dozen or so adventurers.
Friday, April 3, 2026
Three 28mm adventurers
This week, I managed to crank out three 28mm fantasy figures (at a guess, a bard, a fighter, and a thief?) and a base of wizard fire. These were some nice figures Chen traded me. I wish I had done them a bit more justice but, well, things have been crazy.
Up next: Hard to say. I may actually be taking bit of a break for a few weeks since I have nothing in progress and not much time to start anything new.
Saturday, February 21, 2026
FoL: Robin Hood
Back in January, Bruce hosted Richard and me in a Fistful of Lead Robin Hood game. Bruce's terrain has reached pretty epic proportions and we spent some time admiring his handiwork (the buildings are also finished and furnished inside...).
Saturday, January 24, 2026
Terrain painting
Terry kindly gifted me some 3-D prints over the holidays and I quickly painted up three of them over the holidays.
Saturday, January 17, 2026
Scooby and Buffy vs Movie Monsters
Over the winter holidays, I had some friends over and I finally got my horror figures out on the table. We played a two-scenario game of the Scooby gang and the other Scooby gang against various Hammer Horror monsters. The rules were an adaptation of Fistful of Lead's Arena of Death rules that Bruce put together.
Scenario 1 saw the Scoobi approach a graveyard. Inside were Igor, digging around in some graves and The Monster walking slowly towards a little girl while giving the nearby fountain a thoughtful stare. Being no dummies, the original Scooby gang figured that. whatever Igor was doing (fetching a brain, as it turned out), they definitely did not want to let him succeed at and a big barney took place around the open grave.
A clear win for the Scoobi, aided greatly by some pretty lucky rolling. The girl helpfully told them that there were more monsters in the crypt and we adjourned to the basement, where I had a second table set up.
The good guys started on the far side of the crypt and all of the monsters were off table. Each time the monsters got an activation card, they rolled to see if one appeared. If so, it could appear anywhere and then move normally the next turn,
There were also some traps. Some, like this stone ball than smashed Velma's glasses, were proximity triggered. The bigger trap is being sprung in the photo below: offering the players a choice of two paths which caused them to split up their party. And that was really the story of the second half.
Meanwhile, the original Scooby gang, which was much less suited to fighting, would up in the soup, battling all sorts of baddies.
More wandering around.
Ruh-roh, here comes Bridezilla, and she is pi-iiiiissed.
Due to some incredibly bad dice rolling, it took the baddies forever to finish off the Scooby gang and The Monster somehow got KIAed in the process. This must have gone down very much like an actual cartoon fight. Yiokes!
As the new Scooby gang finally made their way into the fight, the baddies were able to catch them at a pinch point,
In the end, it came down to Willow versus Dracula and The Bride and the Monsters rolled boxcars for a convincing win.
Overall, a pretty fun game and thanks to everyone being a good sport about it.


























































