Wednesday, November 2, 2016

November 1 Club Night

We had 12 guys out at the club last night. Bruce hosted Chen and I in a game of Aurelian. I played the Romans. I fiddled around a lot with the bases and neglected to recognize the importance of the hill on my left...


Bruce put his barbarian heavies in the woods, leaving me to face skirmishers and a bunch of horse. I went forward and he dropped some annoying terrain that really disrupted my movement.


The horse battle on the left was inconclusive for a long time. In the meantime Chen joined Brice and pushed forward the barbarian foot while my troops were disordered. Things were looking bad as my card deck was getting low.


I finally managed to attrit the barbarian cards in the horse battle, then stalled their movement with an event card and the slammed into the side of main force for two turns.


The resulting unit loss pushed them to the break point of their card deck just before my own deck expired. The lesson here is that good luck and the toughness of the Roman can overcome really bad generalship.


Bruce and Chen played a second game with the Romans winning again.


We also had a game of Silver Tower out plus whatever the heck Richard Borg's WW1 game is called.


And Dave hosted a WW2 Crete game (Bolt Action maybe?) with Jon.


Up next: Some more 54mm AWI.

2 comments:

Dave said...

What do you think of the card mechanics in Aurelian? My worry from reading is that the games grind down as the deck depletes. Is it more of a card hand management game or miniature wargame with cards?

Bob Barnetson said...

I've played three times and enjoyed the cards. The depletion mimics loss of control and waivering morale and put pressure on to make each move count. While the position and action on the table counts (as it affects your card deck), you also have to pay attention to your hand. I dunno--I quite enjoyed it. A bit more miniature war game than CCA but without most of the fiddliness of WAB. I really noticed the time pressure of the diminishing card deck. There is no time for sideshows: you need a plan and you need to get on with executing it.