Bruce was keen to playtest his Lunar Wars game using the sweet "new" Airfix models he bought. We played on a printed hex grid he made.
We started with two quick goes at a single scenario that allowed us to compare Artifact and Marine 2002 (the two rules sets he had). We settle on Artifact as the turn sequence forced us to make more interesting and stark choices.
The 1/72-scale figures Bruce got are a hoot to play with. Lots of character and evoking a real 1980s Cold War gone hot in space feel.
He supplemented the plastics with some GZG landers (15mm, maybe?) to give some air capability. Having settled on Artifact, we then played the main scenario which was an attack on a small scientific moon outpost but two lander-borne military teams.
This was the approach. Very simple air rules that mimicked near zero-G movement. I moved in from two angles while Bruce quickly deployed his scientists in a defensive posture.
I deployed one one force from the lander behind a ridge while moving closer with the other. This was a bad decision in the end as Bruce blew the second lander from the skies.
I managed to make some progress towards attacking the base but eventually ran out of guys as Bruce targeted my rover. We did not see any of these moon hoppers this game.
Overall, a pretty fun game that would be easy to teach and you ould play two scenarios in an evening.