Awhile back, I got a load of cheap Christmas village trees from someone at the club (Scott, maybe). These sat in my "future projects" pile for a long time.
Saturday, December 12, 2020
Even more trees
Tuesday, December 8, 2020
Modifying Scharnhorst for WW3
TURN 1 - the Israelis spent 3 OPs dice to entrench the Chinese Farm (C6) and the area around their Supply Base (D1). As per the Israeli plan the right flank advanced BUT did not assault the Egyptians. I didn't want to be caught with repulsed, disorganized Armoured column and no OPs dice.
TURN 2 - The Egyptians played their favourite Event - Wave Assault and advanced and entered combat all across the front. They came within one HIT of destroying a whole Armoured column in hex G9. But elsewhere the Egyptians were repulsed with the Israelis taking variable amounts of casualties. Most notably, NO Israeli casualties a the Chinese Farm (C6)

TURN 3 - The Israelis attacked hexes D7 and D8 with all they had: armour, artillery and THREE Airstrikes. On the second Tactical-Move they achieved a Breakthrough and spread out to threaten the Egyptian Supply Base. This was a mistake.

TURN 4 - the Egyptians launched a counter-attack. A pincer flank-attack on the spread out Israeli columns and achieve a breakthrough to eliminate the Israeli SP Artillery in hex D4

TURN 5 - with few fresh troops, the Armoured Infantry within the Chinese Farm emerged to attack the depleted Egyptian columns. At the same time, the Paratroopers who had been held in the rear to protect the Supply Base moved on the Egyptian column who had penetrated the deepest .
TURN 6 With little strength left the Egyptians launch a "forlorn hope" assault. The Chinese Farm (C6 & D8) were attacked. The Defending units in D8 withdrew and the Armoured Infantry within the Chinese Farm held, resolutely. As reinforcements two BMP-TOWs arrived on the south-eastern corner of the battlefield.

TURN 7 - The Israelis took the opportunity to claim a "Re-set" and removed the spent OPs dice from their OPs File. With only three OPs dice in their OPs file, the Paratroopers advanced on the BMP-TOWs, while further north the armoured columns wipped out the remnants of the main Egyptian force. At hex C11 the Israelis achieved a breakthrough and could have advanced on the Egyptian artillery and Supply Base save for the lack of OPs dice.

With only BMP-TOWs and Artillery left. (12 strength points in total) the Egyptian commander called for a cease-fire.
Bruce's thoughts:
You wanted a battle of attrition, Bob and you got it ! WOW was it bloody. I think it was a combination of the enhanced modern Artillery (CVs 6, instead of 4 or 5) and the lack of terrain. All that Open terrain in the desert makes a difference. In the end, I think the Israeli quality triumphed over the Egyptian quantity. Having the Armour advantage ALL THE TIME MEANS the Egyptian armour takes an extra HIT on every combat - win or lose ! There were times when the Egyptians rolled well, in combat, but still took unacceptable tank casualties. Eventually, they just ran out of Armour.Retaining the 3 Victory Points for the Chinese Farm, plus the 2 Victory Points for the rear areas taken by the Suez canal. The final Point-count for the campaign is Israeli 10; Egyptian 5
Saturday, December 5, 2020
Rommel WW3
Bruce and I have been playing a fair bit of Rommel lately. Great game. Bruce thought he could bring the rules forward to the Cold War so we tried a Soviet attack into West Germany. Below is the set up with a horde of Soviets facing a small NATO contingent (Canadians as it happens) from about a month back (we've suspended playing since COVID is so bad).
Saturday, November 28, 2020
More tree rehab
Continuing along with some tree rehab, these were a set of plastic orchard trees that also came in box of stuff I was to use or disperse.
Overall, they look okay. They could use some more flocking to cover up some of the green fronds. I give them one in chance in three of receiving additional time on the workbench.
Saturday, November 21, 2020
Tree rehabilitation
Every year or so, a random box of gaming stuff appear on my step (someone getting out of the hobby, usually). I then sort it and pass it along to whomever seems most appropriate.
Last year, the box included a bunch of broken trees. I set them aside, thinking I would rehab them for use. And I finally got around to it.
I removed the trunks from the old bases, attached them to washers (old bases were too light to secure the trees), then textured. Then gave the trees a dry brush to tone down the glare and give them some depth.
Not a bad little project. I can always use more trees and these (despite being cheap... and free!) look the part for 28s and 54s. I have some more trees (orchard style) under way. Not sure what will follow them.
Saturday, November 14, 2020
Dames and punks
I like how Pulp Figures has a lot of diversity in their sculpts--with a bit of paint, it is possible to have a more diverse set of figures. Not sure why the guy below is wearing a Hawaiian shirt.
Up next: Probably some terrain I am rehabilitating.
Saturday, November 7, 2020
Coppers!
I did bunch of coppers last year (?). I spent some birthday cash this fall to buy some reinforcements. The only pack I didn't have was the heavy weapons group. Not sure Commissioner Gordon really needed these fellows (and the worry is always that he's use them to suppress the poor, rather than against super villains), but I had the cash, so... .
The machine gunner was a surprise. I see (suddenly, in this very picture) that he has a shoulder patch that none of the others have. So I will go back and paint that (argh). The crate is from a "clues" pack that I have underway.
I can't tell what this guy is supposed to be holding? Just a large calibre rifle? Doesn't look like a shotty.
Perhaps Chief O'Hara from the original Batman TV series?
I was trying to match these to the colours I used last year. I think I was close on the blue (chose one paint pot to the right, I think). The basing is different but I have since gone back and matched the darker grey.


































