Saturday, October 24, 2026

28mm fantasy hodge-podge

This week is five random 28mm fantasy figures that I have been slowly chipping away on.


These are the remains of a box I got from Chen two or more years ago and are either players of NPCs.

So we've got some kind of sword-armed folk musician (a lonely child, alone and wild, a half-elven magi's son...). I see I did a sloppy job of his pants. Arrgh. Good help is so hard to find.


Then alcoholic Pavarotti, who was a fun figure to paint.


Then some kind of magic user or lady priest with a cool crook.


Buddy here was also a magic user who I gave a darker paint job too, thinking he could stand in for a vampire or other villain. I've no idea what happened to his face. I kind of think that is a trick of the lighting I was using cause he looks fine in person.


Finally, there is this dragon-borne dude (or lady?). I tried using some water colours on this figure (specifically the skin) but clearly I have some things to learn about how water-activated pigments play with subsequent acrylic paints! What a hassle! Another handful to go and I'm done this project.


 Up next: Some 28m Nam!

Saturday, October 17, 2026

28mm BSG Viper

For my birthday in September, I bought myself a 3-D printed Battle Star Galactica viper on fleabay. There were lots of US options but, in light of the current hostilities, this one came from China.


The printing was very clean and the kit came with 70-odd pieces. Unhelpfully, there were no instructions (even an exploding diagram would have helped). Despite 50 years of model-making experience, it took me quite a lot of dry fitting and looking at pictures to get everything in the right place. I managed to only break one tiny piece (invisible now).


I primed and painted the pieces separately before glueing them in place. Then I washed and sealed the kit. 


It came out a little darker than planned but I figured rag-tag would also mean dirty and covered in felgercarb. 

It fits in pretty well with my 28mm BSG figures.

Saturday, October 10, 2026

Rommel: Pacific

Bruce and I have played a couple of games of Rommel over the past few months, including a WW3 variant (Russians versus the British Army on the Rhine which basically just added a helos rule) and a fan-made WW2 Pacific theatre scenario. For scale, each base is a company.


The Americans were strung out in a thin line across the middle of the table, defending five victory markers, including two on the Guadalcanal airfield mid-board. The Japanese came in from the north and east edges. This was an infantry heavy game with a a new terrain type (jungle). Troops that were not jungle-trained (the Americans) fought at half-strength in the trees.


Most of the fighting happened on the eastern part of the board as the Japanese sought to evict the Americans from the airfield. The Americans got lucky in the first two turns, dropping a huge barrage on the hex containing the Japanese combat engineers (using an event) and then rolled high during the followup attack and wiped them out. This took away much of the Japanese punch against the American entrenchments. Probably this moment decided the game.


What followed was a long grind in the middle of the board, as wave after wave of infantry hit the Americans and then fell back. We used the offensive and defensive tactics in this game more than in other scenarios because there were so few tank units. The tactics offered the best chance for local victories. 


By the end of the game, the Japanese were exhausted and conceded, withdrawing before the time limit. In retrospect, attacking along a broader front might have been a better approach because it would have strung out the Americans more and reduced their ability to mount spoiling attacks.

Overall, Rommel did a good job handling the infantry-dense Pacific theatre with only one special rule. I can count the number of Pacific theatre ground games I've played over the years on one hand and this was definitely the best, with hard choices and lots of tension.

Saturday, October 3, 2026

More 20mm partisans

To flesh out the ranks of the metal partisans I painted last month, I added a few sprues of 1/72-scale Caesar partisans that I happened to see on fleabay. The original set had two different sprues but the seller only had remainders of one sprue so I ordered three copies. 


There were 12 poses on the sprue. Disappointingly, only one was of a woman. The rest were sensible enough poses, include a surrendering prisoner (which is useful).


There were a good mix of weapons (some German and some allied).


Helpfully, there was also a two-man demolition crew and a fellow using what looks like the single-shot pistol sent to the French to be used to upgrade to a better German weapon.
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The plastics mix well enough with the metals, being only slightly thinner in build. Overall, I now have resistance fighters to mount a game using Surviving Nam. I've been thinking this might be an interesting was to play out Operations Sealion (having played out more conventional takes on this campaign three times in the past).


Up next: Hopefully, some more gaming.