In late summer, Bruce ran a game of Congo, which is always a hoot and offers very difficult decisions around what actions to select each turn. This game was a Lost World dinosaur hunt with room for up to four players: big game hunters, a film crew, a scientific expedition, and some new pulp spacefarers, each competing with all for the highest point totals. We had only two players so I took the big game hunters and Bruce took the spacefarers.
The big game hunters two groups of dinosaurs and engaged them. There were points for killing the dinos and further points for collecting scientific data about them. Getting two groups of dinosaurs right away was a big advantage.
The spacefarers also found dinos but they ran away. The spacefarers then worked their way towards the river, hoping to find some more dinos.
The Bob Murch figures Bruce painted were delightfully quirky.
The big game hunters ended up chasing one of their beasts to the edge of the river and a certain amount of shenanigans ensued as the two groups shot and at chased one another to try to secure the most points.
More dinos also appeared.
In the end, the big game hunters managed to win by a lot of points, but only by the narrowest margins on the board (one more turn and the spacefarers likely would have swung the game).
Overall, this was a hoot to play (because DINOSAURS!!!!). Bruce's table was amazing to see and the rule set offers endless pulpy fun. "You find an ancient bottle containing a dark, viscous liquid. do you drink it?"
No comments:
Post a Comment