
Scenario
Deathstroke has been contracted to kill the Teen Titans. To lure the Titans into the open, he’s staged a jail break, killing the cops in the precinct, and releasing into the streets four of the most fearsome gangs Gotham has ever known.
Team Death Stroke (leader plus 4 groups grunts)

Deathstroke d12 shooting/melee
- sniper rifle 16/32”
- sword (+1 in close combat roll)
- dead eye (+1 to shoot rolls)
- ferocious (+1 to wound rolls in close combat)
- tough as nails (4 wounds)
- pistol 6/12”
- pistol 6/12”
- club (-1 to wound roll but add additional shock marker)
- club (-1 to wound roll but add additional shock marker)
Robin d10 shooting/melee
- batarang 6/12” (shock result only; 2 shocks = 1 wound)
- staff (may attack from 2” away in close combat)
- master (roll 1 additional die in close combat and select best result)
- fancy footwork (win ties in close combat)
- magic lasso (may attack from 4” away; wins ties; add additional shock marker)
- tough as nails (4 wounds)
- impervious (ignore wound penalties on movement, attack and recovery rolls)
- long bow 11/20”
- fists (-1 to wound rolls)
- sniper (once per turn re-roll shooting)
- eagle-eyed (extra range already factored in)
Cyborg d10 shooting/melee +3” to jumping
- electric shock 6/12”
- power fist (-1 to wound roll but add additional shock marker)
- armoured (roll 1d10 per hit, on an 8-10 the hit is absorbed by the armour)
- brawler (reroll close combat roll once per turn)

- Deathstroke sets up four gangs within 1” of the police station; Deathstroke may be placed anywhere within 1" of the station, including on the roof.
- Titans are positioned at least 9” from the police station.

- Deathstroke gets 5VPs per Titan OOA, 10VPs if Titan dies in post-game resolution
- Deathstroke gets 0.5VP per grunt exiting the Board (max 8) and 2 VP per building burgled (no maximum, buildings take 3 wounds to enter).
- Titans get 1VP per grunt OOA or captured and 10 VPs if Deathstroke OOA

Roll 1d6 at the end of each turn and adding the following:
- +1 for gunfire having occurred in the game
- +1 for each building being burgled in the game
- +1 for each figure OOA in the game
Game ends
- All Titans are OOA or off board or
- All Deathstroke grunts are off board, OOA, or captured.
Outcome
I ran through the scenario three times (Deathstroke won twice) and it poses some difficult choices. Deathstroke (with a d12) is super powerful and can easily take out a Titan. But he's also vulnerable to bad rolls. The grunts are almost useless but, again, a bad wound roll can take out a Titan. and there are so many grunts.
1 comment:
That's a good looking table there. It sounds like an interesting scenario too.
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