If you're old enough to have been devastated by the cancellation of Battlestar Galactica and disappointed by its subsequent resurrection as Galactica 1980, you'll recognize these bikes, which are 3-D prints from Etsy.
Bob's Miniature Wargaming Blog
Miniature wargaming in Edmonton, Alberta, Canada.
Saturday, March 29, 2025
Galactica 1980 motorcycles
Saturday, March 22, 2025
Dragon's Rampant
A few weeks back, Bruce and I dug out some fantasy armies to give Dragons Rampant a go. It has been a while since we've played this game. I used some old 15mm figures from the first edition of Battlelore. Bruce used some 28mm lizards he got from Kevin Barrett's estate.
Saturday, March 15, 2025
Fistful of Dice: Deathstroke vs the Teen Titans

Scenario
Deathstroke has been contracted to kill the Teen Titans. To lure the Titans into the open, he’s staged a jail break, killing the cops in the precinct, and releasing into the streets four of the most fearsome gangs Gotham has ever known.
Team Death Stroke (leader plus 4 groups grunts)

Deathstroke d12 shooting/melee
- sniper rifle 16/32”
- sword (+1 in close combat roll)
- dead eye (+1 to shoot rolls)
- ferocious (+1 to wound rolls in close combat)
- tough as nails (4 wounds)
- pistol 6/12”
- pistol 6/12”
- club (-1 to wound roll but add additional shock marker)
- club (-1 to wound roll but add additional shock marker)
Robin d10 shooting/melee
- batarang 6/12” (shock result only; 2 shocks = 1 wound)
- staff (may attack from 2” away in close combat)
- master (roll 1 additional die in close combat and select best result)
- fancy footwork (win ties in close combat)
- magic lasso (may attack from 4” away; wins ties; add additional shock marker)
- tough as nails (4 wounds)
- impervious (ignore wound penalties on movement, attack and recovery rolls)
- long bow 11/20”
- fists (-1 to wound rolls)
- sniper (once per turn re-roll shooting)
- eagle-eyed (extra range already factored in)
- electric shock 6/12”
- power fist (-1 to wound roll but add additional shock marker)
- armoured (roll 1d10 per hit, on an 8-10 the hit is absorbed by the armour)
- brawler (reroll close combat roll once per turn)

- Deathstroke sets up four gangs within 1” of the police station; Deathstroke may be placed anywhere within 1" of the station, including on the roof.
- Titans are positioned at least 9” from the police station.

- Deathstroke gets 5VPs per Titan OOA, 10VPs if Titan dies in post-game resolution
- Deathstroke gets 0.5VP per grunt exiting the Board (max 8) and 2 VP per building burgled (no maximum, buildings take 3 wounds to enter).
- Titans get 1VP per grunt OOA or captured and 10 VPs if Deathstroke OOA

Roll 1d6 at the end of each turn and adding the following:
- +1 for gunfire having occurred in the game
- +1 for each building being burgled in the game
- +1 for each figure OOA in the game
Game ends
- All Titans are OOA or off board or
- All Deathstroke grunts are off board, OOA, or captured.
Saturday, March 8, 2025
Some gaming updates
So last fall, Bruce suggested we pool a list of games we wanted to play again and then work our way through them. There are about 20 games on the list with the sequence being randomly generated.
There were some interesting battles: a Soviet convoy getting stalked and repeatedly attacked by NATO frigates using guns (having used their SSMs to take out the escorts) and a NATO convoy being stalked and repeatedly attack by Soviet subs and surface ships. This created quite a lot of tension.
For a 45-year-old game, this was surprisingly good and the multi-step battle board gave an interesting feel. Your SSMs, for example, come in, face area AA, then jamming, then close AA, then they strike (or not...). You can decide how many missile from each volley drop at pickets and how many continue into the main fleet (which means being subjected to a second set of defences).
Saturday, March 1, 2025
Shambling Mound
One of the bigger figures in the fantasy box I got from Chen was a shambling mould (think animated compost pile). I'd say this monster has use beyond D&D.
Saturday, February 22, 2025
Wolves and a water elemental
This week, I knocked off five wolves. I went with a grey palette since I already have five wolves in a brown scheme.
Saturday, February 15, 2025
Werewolves and ghosts
This week, I finished up some 28mm werewolves and ghosts. These are more figures from the lot I got from Chen. I decided on grey for the wolves. The remains of the clothing is a tan colour but, overall, everything kind of washed out in the lights. Oh well! Maybe light blue would have been a better colour.
Up next: Some wolves and a water elemental.