I've been doing bit of afternoon gaming with Bruce lately.
We playtested a campaign mechanic for generating miniature battles for his 1920s gangsters. The mechanics entail tough decisions and should give players reasons to interact as well as fight.
We also play tested a grand strategy game called Swords Around the Throne. Basically point-to-point movement, 22 locations, card-driven, and super hard choices (made worse by only getting half of you card deck (at random) for the first half of each turn (a turn is a year and you have six actions per year). I would love to play this again now that I understand the rules!
No comments:
Post a Comment
If you're a spammer, I'm just going to delete your comment, probably within an hour.