tag:blogger.com,1999:blog-8978918096761701249.post4454526746608250452..comments2024-03-14T13:56:30.265-07:00Comments on Bob's Miniature Wargaming Blog: EWG Club Night April 19Bob Barnetsonhttp://www.blogger.com/profile/12164225489620639641noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8978918096761701249.post-65216751236235513492011-04-23T08:48:49.693-07:002011-04-23T08:48:49.693-07:00Marl/Mork. Nah-new-nah-new.
Interesting but shad...Marl/Mork. Nah-new-nah-new. <br /><br />Interesting but shading towards WHFB, no? :) "I've got the standard of power and the horn of annoyance so I can reroll hits except from your cannons of thunder... hey! your whole army is cannons of thunder!?!?!"<br /><br />Dave passed me his copy of the Nap version for a peek. I think you could strip out stuff like ammo rules and whatnot, play with elements and do a decent battalion-level game (where bases are companies).Bob Barnetsonhttps://www.blogger.com/profile/12164225489620639641noreply@blogger.comtag:blogger.com,1999:blog-8978918096761701249.post-22408954457153613912011-04-23T07:03:04.442-07:002011-04-23T07:03:04.442-07:00Since our game, I read the ACW version. Some inno...Since our game, I read the ACW version. Some innovative additions in it that help capture the period (drummer allows re-roll on activation, standard bearer helps morale, chain of command, skirmishers, etc.). I am going to set up a game with my 1/72s I traded from Dave, next opportunity. They are all painted so nothing is in my way, except needing a few small movement trays of the right size.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8978918096761701249.post-6658062108954381152011-04-21T18:10:25.656-07:002011-04-21T18:10:25.656-07:00Sorry, all that GW stuff looks heroically the same...Sorry, all that GW stuff looks heroically the same to me! Mea culpa!<br /><br />Interesting observation about the "jump".Bob Barnetsonhttps://www.blogger.com/profile/12164225489620639641noreply@blogger.comtag:blogger.com,1999:blog-8978918096761701249.post-38144301991770481402011-04-21T11:32:50.769-07:002011-04-21T11:32:50.769-07:00Every schoolboy knows those are Empire troops and ...Every schoolboy knows those are Empire troops and not Bretonnians. Bah!!!<br /><br />With respect to company level games, I think there is a dearth of rules for games with individual based figures in small units set in a Black Powder era (or earlier). Games seem to go from skirmish to battalions with little in between for scale. At company scale, you can play 1:1 with figure removal, and that appeals to me. Maybe I should look at this 61-65 for ideas....Davehttps://www.blogger.com/profile/01775343494603941311noreply@blogger.comtag:blogger.com,1999:blog-8978918096761701249.post-52495019626969014962011-04-20T14:29:23.966-07:002011-04-20T14:29:23.966-07:00Hmmm. Very interesting. With the vast experience I...Hmmm. Very interesting. With the vast experience I now have with one game under my belt, I don't see that the mechanics are particularly linked to the figure ratio.<br /><br />That is to say, why not replace a single figure with an element and call it a company. Instead of knocking the base down, put a suppressed marker on it. Otherwise, you should be good to go to fight out low-level engagements.<br /><br />Maybe I'm missing something there. I think I will give it a go and see how it plays out.Bob Barnetsonhttps://www.blogger.com/profile/12164225489620639641noreply@blogger.comtag:blogger.com,1999:blog-8978918096761701249.post-28138265274945784552011-04-20T14:20:20.324-07:002011-04-20T14:20:20.324-07:00Song of Drums and Shakos is the name of the rules ...<i>Song of Drums and Shakos</i> is the name of the rules for Napoleonic skirmishes by Ganesha Games. The supplement has the Army list for the War of 1812. Their ACW rules, <i>Sixty-One Sixty-Five</i>, allows you to play one company per side, but the figure still represents a single person. With multiple players per side you could play more than one company per side.Dalehttps://www.blogger.com/profile/13667428218897971037noreply@blogger.com